particle

object particle

Functions

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fun getParticleNames(): List<String>

Gets an array of all the different particle names you can pass to spawnParticle

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fun spawnParticle(particle: MCParticle)

fun spawnParticle(particle: String, x: Double, y: Double, z: Double, xSpeed: Double, ySpeed: Double, zSpeed: Double): Particle

Spawns a particle into the world with the given attributes, which can be configured further with the returned Particle

Sources

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