registerRenderTileEntity

open fun registerRenderTileEntity(method: Any): RenderTileEntityTrigger

Registers a new trigger that runs whenever a tile entity is rendered

Passes through four arguments:

  • The TileEntity

  • The position as a Vector3f

  • The partial ticks

  • The event, which can be cancelled

Available modifications:

Return

The trigger for additional modification

Parameters

method

The method to call when the event is fired

Sources

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