registerPostRenderTileEntity

open fun registerPostRenderTileEntity(method: Any): RenderTileEntityTrigger

Registers a new trigger that runs after a tile entity is rendered

Passes through three arguments:

  • The TileEntity

  • The position as a Vector3f

  • The partial ticks

Available modifications:

Return

The trigger for additional modification

Parameters

method

The method to call when the event is fired

Sources

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